fix(hires): ensure texture pointer is correctly set for 2 pass#96
Merged
rickgaiser merged 1 commit intops2dev:masterfrom Jan 21, 2026
Merged
fix(hires): ensure texture pointer is correctly set for 2 pass#96rickgaiser merged 1 commit intops2dev:masterfrom
rickgaiser merged 1 commit intops2dev:masterfrom
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Thanks for the fix, merging! |
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Discussed with @rickgaiser on the PS2 discord. I believe this only affects 2 pass, since the ZBuffer is only allocated for this mode.
Previously
vram_clearwould reset theCurrentPointerto theTexturePointerso the textures would begin to be allocated in the ZBuffer (causing major graphical issues)