Ref: Removed shader language, correct floating origin in shaders and other fixes#184
Merged
Avanatiker merged 3 commits into1.21.5from Dec 18, 2025
Merged
Ref: Removed shader language, correct floating origin in shaders and other fixes#184Avanatiker merged 3 commits into1.21.5from
Avanatiker merged 3 commits into1.21.5from
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I seem to be getting floating point impression problems at the nether world border at least with dynamic renders |
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mmghmgnh,, |
Member
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static too |
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Its not done |
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I am not finishing this pr, you can merge it as it temporarily fixes the blockesp but introduces back the precision issues |
Avanatiker
approved these changes
Dec 18, 2025
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This pull request aims to try to improve the monstruous rendering system by:
And there may be more changes in the near future.