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IceTank
commented
Nov 27, 2025
- Add relative mode that keeps the camera relative to the player position
- Add a rotation mode that translates the camera rotation onto the player
- Make LookAtTarget a smooth rotation so it looks and feels better (This might be a breaking change, as I think it would choose a block face that was visible before)
- Add Keep Y Level option to keep the vertical position of the camera in relative mode the same
- Fix LookAtTarget not working due to conflict with RotationManager
…m-features # Conflicts: # src/main/kotlin/com/lambda/module/modules/player/Freecam.kt
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