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Currently, Screego streams at the monitor's native resolution (e.g., Quad HD/1440p). On higher-resolution displays, this causes severe FPS drops (to near zero) due to excessive bandwidth/encoding demands.
Manually modifying the useRoom.ts file to enforce resolution constraints resolves the issue:
//useRoom.ts; share function
try {
const constraints = {
video: {
frameRate: loadSettings().framerate,
width: { ideal: 1600, max: 1600 },
height: { ideal: 900, max: 900 }
},
audio: {
echoCancellation: false,
autoGainControl: false,
noiseSuppression: false,
googAutoGainControl: false, }
};
stream.current = await navigator.mediaDevices.getDisplayMedia(constraints);
const [videoTrack] = stream.current.getVideoTracks(); //second time for firefox
await videoTrack.applyConstraints({
width: { ideal: 1600, max: 1600 },
height: { ideal: 900, max: 900 },
frameRate: loadSettings().framerate
});
}That code works well in Chrome and Firefox, so maybe it's good to add configurable resolution settings in the Screego GUI to let users customize resolution of stream.
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